SMU Guildhall Faculty (eCenter) - 2 positions: SMU Guildhall
Position Numbers: #00052390 and #00052395
Institution: SMU Guildhall
Location: SMU-in-Plano
Priority Consideration Date: January 1, 2018
Build the future of the video game industry: Pardon our growth, we are expanding again. We are looking for faculty to fill positions in an area of specialization: Level Design, Team Game Production, Art or Programming. Please apply to one of the four. For over a decade, faculty at SMU Guildhall have been shaping key developers and future leaders in the game industry. Our graduates are recruited by top companies in the industry because they hit the ground running with hands-on experience producing real games in an agile format. Join a team of passionate game dev veterans who are mentoring the next generation of game changers. Guildhall Faculty: Teaching positions are full-time on an annual renewal cycle (non-tenure track). Guildhall lecturer schedules follow the 10-month academic calendar. Faculty members are encouraged to use the other months to practice their craft and maintain credentials as digital game development professionals as well as researchers.
Level Design
Position minimum requirements include:
Strong technical skills with game editors, scripting languages, and BSP creationAbility to articulate the basic principles of quality video game designA minimum of five years of experience in the game development industry, with at least two major shipped gamesKnowledge of current best practices in game developmentAbility to work well in a team based environment
Excellent oral communication and technical writing skillsPreferred position qualifications include:
Familiarity with one of the following engines/editors (or equivalent proprietary engine): Unreal, Unity, Creation Kit (Skyrim, Fallout 4), Source (Half‑Life 2/Portal/Left 4 Dead)Scripting/knowledge in multiple programming languages, especially: Lua, Blueprint, C#, C++, Java, JavaScript, HTML5Experience as a lead level designer or lead designer
Team Game Production
Position requirements include:
Project management skills
Ability to create, track and manage software development teamsFamiliarity with Iterative, Agile, and Rapid Application development
Knowledge/experience in publishing (business & marketing of gaming), contracts, budgets, P&LA minimum of five years of experience in the game development industry, with at least two major shipped gamesKnowledge of current best practices in game developmentAbility to work well in a team based environment
Excellent oral communication and technical writing skillsPreferred position qualifications include:
Familiarity with one of the following engines (or equivalent proprietary engine): Unreal, UnityMultiple platform and genre game development experienceExperience as an internal studio producer
Art
Position requirements include:
Strong 3D digital asset creation and traditional 2D skillsProficiency in Photoshop, 3D Studio Max, and MudboxA minimum of five years of experience in the game development industry, with at least two major shipped gamesKnowledge of current best practices in game developmentAbility to work well in a team based environment
Excellent oral communication and technical writing skillsPreferred position qualifications include:
Familiarity with one of the following engines/editors: Unreal, UnityExperience as a lead artist
Programming
Position requirements include:
Excellent C/C++ proficiency and design skills, solid math background, and solid engineering skillsA minimum of five years of experience in the game development industry, with at least two major shipped gamesKnowledge of current best practices in game developmentAbility to work well in a team based environment
Excellent oral communication and technical writing skillsPreferred position qualifications include:
Familiarity with one of the following engines/editors: Unreal, UnityExperience as a lead programmer or technical directorApplicants should include a cover letter, vita, portfolio showcasing individual abilities, and two letters of recommendation or names and contact information of two or more references.
To ensure full consideration for this position, the application must be postmarked or emailed by February 1, 2018 but the committee will continue to accept applications until the position is filled. The committee will notify applicants of its employment decision after position is filled. Hiring is contingent upon the satisfactory completion of a background check.
SMU will not discriminate in any program or activity on the basis of race, color, religion, national origin, sex, age, disability, genetic information, or veteran status, sexual orientation or gender identity and expression. The Executive Director for Access and Equity/Title IX1 Coordinator is designated to handle inquiries regarding nondiscrimination policies, including the prohibition of sex discrimination under Title IX. The Executive Director/Title IX Coordinator may be reached at the Perkins Administration Building, Room 204, 6425 Boaz Lane, Dallas, TX 75205, 214-768-3601, accessequity@smu.edu. Women, minorities, veterans and person with disabilities are strong encouraged to apply.
Start Date: March 15, 2018
Contact Info:
Guildhall Faculty Search Committee:5232 Tennyson Parkway, Building 2
Plano, Texas 75024
GuildhallDO@mail.smu.edu972-473-3503