Environment Artist: Sanzaru Games Inc.
As a World and Environment Artist, you will work directly with the game directors and discipline leads to help define breathtaking AAA scenery.
Responsibilities:
Creates and stages worlds and scenery to set the tone, vision, and storytellingConstructs 3d environments to include modeling, mapping, materials, lighting, effects , atmospherics, collision, and taggingDevelops, experiments, and advances the environments by innovating new techniquesManages all the assets and data associated with the environmentsThoroughly understands the art pipeline and integrates assets into the gameThoroughly understands the hardware limitations and common techniquesWorks directly with other artists, designers, and engineers to complete environments
Experience/Skills:2+ years of industry experience working on different platformsWorking knowledge of Photoshop, Maya, and/or other 3D softwareStrong sense for architecture and natural scenery including form, color, and compositionAbility to manage and maintain entire world assetsArchitectural background and/or related field a big plus!
Working knowledge of Unreal & Unity a big plus!
Ability to multi-task and adapt easily to changeExcellent verbal and written communication skills and ability to interact effectively