Reading my posts you will understand I like the Adaptive Game, I love to see players react to situations with creative and sometimes surprising solutions. When I discuss these situations a lot of coaches seem to think that this is due to the natural talent of these players, you either see “it” or you do not. We even make it something mythical when we call it “French Flair”.
I do not agree, and the French philosophy is not at all as simple as “Go play and do whatever pops into your mind”. There is a lot leading up to that. Educate our young players and create the opportunities for them to explore the dynamic movement of the game. We get the players we create.
Creativity
What is the definition of creativity anyway? Dictionary.com gives us this:
I like how dictionary.com talks about rules, patterns and relationships because that is what us coaches want to do: tell our players how to play rugby. And this is fine, especially when you want to play that Structured Game. Remember that with this approach it will take a lot of work to play all the different scenario’s and options and this often results in youth teams playing in a very limited way like:
Run into an opponent
Go to the ground, place the ball
First support player to take position over the ball
Wait for the scrum-half to pass the ball to the fly-half
Joysticking and game principles
Instead of joysticking our players into position as coaches, players need to understand the position making process themselves. Yes, for this we need a minimum set of guidelines, but these are more defined by the rules of the game itself:
You score by carrying the ball forward, evading defenders and ground the ball behind the goal line;
If you can not go forward, you may pass the ball to another player who can;
You must release the ball when you are tackled and on the ground;
These Big Rules already give some important tasks and responsibilities to the players!
Creating a learning environment
The coaching philosophy is now to create the situations in practise where there is space to run into, players can go forward and have to evade defenders and their supporting players have to adjust their supporting running lines accordingly.
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