The George Ziets Interview Part 1: Writing For Video Games, The Writer's Job 0 23.02.2017 08:59 Forbes.com In the first of a four-part series, George Ziets, the Lead Area Designer for InXile's 'Torment: Tides of Numenera', talks about how a video game writer contributes to game development. Партнёры Smi24.net Все новости за 24 часа Музыкальные новости Агрегатор новостей 24СМИ